We will dive into two criteria:
Genres and platformsThe main genres into which games are divided are: role-playing, shooters, simulators (sports, racing), strategies (turn-based or real-time), puzzles (including riddles and quizzes), and educational games. All of these have their own relation to platforms. While sprawling RPGs and immersive strategies find their home on PCs and consoles, the realm of mobile devices and portable consoles is better suited for casual puzzles and educational games. Large and complex RPGs or strategies are most often played on PCs and consoles, since the mobile devices lack power and memory, while also tending to perform shorter gaming sessions. Users rarely play on smartphones for several hours in a row, while this is absolutely normal for PCs. At the same time, it's uncommon to play puzzles, casual or purely educational games on consoles. These games don't require a lot of processing power, impressive graphics and sound, a certain atmosphere or long attention span, which is why they are great for mobile devices or portable consoles. This alignment ensures that games cater to the unique demands of each platform, optimizing the player experience.
Yet, the landscape of gaming is ever-evolving, spurred by advancements in technology and shifting player preferences. As smartphones boast increasing processing power, the boundaries between platforms blur, offering the tantalizing prospect of high-fidelity gaming experiences on-the-go. Similarly, efforts to miniaturize powerful consoles hint at a future where gaming transcends traditional boundaries, providing seamless experiences across diverse environments. However, technological progress alone cannot dictate the future of gaming. Player mentality and context play equally vital roles. Just as certain films demand the grandeur of a theater screen, AAA RPGs require a conducive environment for full immersion. By watching “Avatar” on a small smartphone, a person will miss a huge part of the designed experience. The same applies to games. This nuanced understanding underscores the importance of aligning gaming experiences with the intended context, ensuring that players derive maximum enjoyment and engagement.
Understanding the dynamics of user choice is crucial for publishers seeking to maximize the reach and impact of their games in an increasingly globalized gaming ecosystem. Influential factors include cultural and geographical preferences that shape gaming habits as much as other demographic criteria. While mobile gaming reigns supreme in Asia, consoles dominate in Europe and North America. This nuanced understanding informs publishers' strategic decisions, ensuring that games resonate with their target demographics. Launching a PlayStation VR game in China, for instance, would be strategically impractical, highlighting the importance of aligning platform choices with regional preferences.
MonetizationThe allure of pay-to-win games may seem tempting for developers seeking quick profits. However, the reality is stark: these games often lack the intrinsic motivation and excitement that keep players engaged. While they may yield initial profits, the long-term sustainability of such games is questionable, with players quickly losing interest in the absence of fair competition and genuine enjoyment. Successful examples of pay-to-win mechanics that retain popularity and profitability while upholding a publisher's reputation are few and far between. Conversely, free-to-play models offer an alternative path to profitability, as exemplified by the
meteoric rise of Fortnite. With its innovative monetization strategy, the game has not only revolutionized the industry but also solidified its position as a cultural phenomenon. While free-to-play games offer lower barriers to entry, their development remains a complex endeavor fraught with challenges. Recent shifts towards service-based models reflect the industry's ongoing evolution, with some studios opting to pivot towards subscription-based monetization strategies. However, the long-term implications of these decisions remain uncertain, underscoring the dynamic nature of the gaming landscape and the need for continued innovation and adaptation. On the other end of the spectrum, educational games offer a refreshing approach, leveraging fun and interactivity to impart knowledge. Whether through quizzes, lessons, or playful puzzles, these games engage players in immersive learning experiences. By seamlessly blending entertainment with education, these games unlock new avenues for engagement and enrichment. Yet, it's the fusion of diverse elements that truly captivates players' hearts and minds. Games that weave together compelling narratives, emotional depth, and intellectual stimulation resonate deeply with audiences. Whether through storytelling, emotional resonance, or opportunities for self-expression, these games represent the pinnacle of interactive entertainment. While such games are rare gems in the vast landscape of gaming, their development demands time, investment, and a willingness to embrace risk.
Studios may have their own game engines (the software used to develop games), investors, and even stores. Such companies already have a reputation in the gaming industry, it is easier for them to negotiate rights, find actors for their games, not to mention the high quality of technical equipment that is available to developers. Such studios are often occupied with already proven genres, because they do not want to spend large amounts of resources on risky ideas. Also, do not forget that, by definition, only large studios can afford to develop AAA games, which means role-playing games with a detailed huge world or serious sports simulators and other extremely high-budget projects. Game studios are only limited by global trends, so there are big players in almost any genre one can imagine. Indie developers (or independent developers) are small teams (most often up to 10 people) that more often than not do without attracting outside investors. Such a team has complete control over the development process. This decision imposes its own limitations, because they can only use personal funds, and there is no guaranteed profit. At the same time, indie developers are less limited by gaming market trends, stereotypes and hype. Many indie games are created for the sake of artistic expression or to demonstrate the skills of the team. Sometimes members of a successful indie team are later scouted to work for the larger studios.
However, let’s not forget that game designers bring games into the world to invoke emotions, and in the end it all comes down to ‘fun’, be it a detailed and profound RPG (role-playing game), like “Death Stranding” or a casual “match-3”, like Candy Crush or Royal Match.
Entertainment comes in different forms, and games are a great tool to explore the boundaries of experiences one is capable of enjoying.